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NPC Generator

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Advanced [show]


Arnold Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue Stetson hat and blue clothes. His hair is brown and curly. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Arnold was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.

Motivation: To settle down with his crush; and doesn't want to be a healer and was forced into it by his family

Ideals: Impeccable. Bonds: Adventurer, Attractive, Family, Has a crush. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Arnold Dumph, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)11 (+0) 17 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 12000 sp. Deep green spinel (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Compton, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He is portly but not overly obese. His golden hair is unkempt and raggedy. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Religious. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

John Compton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


William Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a brown suit. He wears a colorful flower in his silver hair. This gray eyed easterner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

William Copeland, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Backpack. 1 Bullseye lantern.


Social Check DCs


Roger Reed, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, typically a more casual-formal manner. His black hair is smooth and relatively long. His violet eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Roger hails from a village terrorized by gnolls. Like his mother and his sister before him, after school he went straight into learning to become a Scribe. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and marry his sister to traveling adventurers

Bonds: Attractive, Job, Family, Enemies. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Roger Reed, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports blue clothing, slightly heavier than average wear. He wears a deerstalker hat to hide his balding. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: The child of western immigrants he idolized his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Shy, Addict. Bonds: Immigrant. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Gerard Snape, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 6 (-2)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 8
Languages Common, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Golden pearl (50 gp). Freshwater pearl (15 gp).


Social Check DCs

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