Conrad Blythe, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man is typically in his Painter uniform. His hair, while still mostly red, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born in a small island village. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Painter for hire.
Motivation: His spouse's relatives view him with great suspicion; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Bonds: Job, Enemies, Nature, Family. Occupation: Painter
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2400 sp.
Gilbert Huckabee, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is silver and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.
History: Born to a Map Maker, his mother struggled to pay the bills. After coming to the age of reason, Gilbert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.
Motivation: Revenge; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Gifted. Bonds: Poor, Family, Enemies. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Balimaar Reid, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. He keeps his white hair in a pixie cut. He has a tattooed face.
Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Insane, PTSD. Bonds: Poor. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Justin Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his warhammer. He is physically well-built. He has done his best to style his chestnut hair to look like a famous performer. His hazel eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.
History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.
Motivation: To be a Actor again; and further expansion of business
Bonds: Job, Attractive, Rich, Adventurer. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Kody Sheldon, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large blue jacket. His tied-back hair is brown. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Knight
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
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