Miles Axton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. He has wavy silver hair. His brown eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: Retire the richest man in the west; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: In love, Job. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 5000 sp. 1 Minor magic item.
Trey Radcliffe, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears very tight pants and wife beaters, though occasionally he sports a white coat. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny aquamarine earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.
Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Fighting. Bonds: Rich, Nature, Family. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Clerebold Reid, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Performer uniform. His auburn hair, when down, is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.
History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Clerebold has worked very hard to control his curse. He struck the Performer job and began his own company from there.
Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Freshwater pearl (6 gp). Smoky quartz (50 gp). Lapis lazuli (6 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Cory Marley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a custom-built plate barding that's adorned with green lining and desert motifs. His chestnut hair is cut short. He has amber eyes and a green hat with a brown feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Athletic, Passionate, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Kody Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He wears his blonde hair down. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: Many brigands want him driven away; and an old rival family wants him found
Flaws: Disease. Bonds: Attractive, Family, Religious, Enemies. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Rock crystal (80 gp). Malachite (13 gp).
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