Heward Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears skinny pants and wears a blue and black robe with the hood down. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are violet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.
Motivation: To unite with his brother; and he's in love
Ideals: Gifted. Flaws: Emotional. Bonds: Criminal record, Family, Has a crush. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Banded agate (15 gp). Silver pearl (150 gp).
Adelard Ansley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely black suit with green socks and a vest with buckled shoes. His red hair is unkempt and raggedy. His violet eyes dart from person to person.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a ruthless business man, a trait he acquired from his mother.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Adelard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adelard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Ignan, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 13000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Drogo Chester, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Human people; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Racist. Bonds: Criminal record, Rich, Nature. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 60 pp. Obsidian (12 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item.
Lewis Atherton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is lengthy and is close to two feet long. His eyes are blue and catlike.
Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.
History: Lewis was born the youngest of three triplets. A gifted student he started as a Apothecary, but he got bored and became a Seamstress. He has worked as a Seamstress like his mother before him.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Flaws: Shy. Bonds: Family, Job, Religious. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp.
Guy Tickle, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white costume with the symbols of the four houses of cards on his torso. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Professionalism, Fighting. Bonds: Attractive, Immigrant. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 4000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
