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Advanced [show]


Henry Prescott, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He has done his best to style his blonde hair to look like a famous performer. His eyes are a pleasant violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To be a Fisher again; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Henry Prescott, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Seamstress. His black hair is slicked back into a classic pompadour. His violet eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: He got into the Seamstress business at a young age. From there he went from mercenary job to mercenary job. He has achieved small success as a Seamstress.

Motivation: To be a Ruler again; and he is wracked by social anxiety

Flaws: Antagonistic, Selfish, Fearful. Bonds: Job, Adventurer. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Ralf Wesley, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp. A life-sized copper and silver statuette of a cockatrice. (20 gp).


Social Check DCs


Justin Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel tunic with yellow highlights, and long violet pants that bunch up around his shoes. His brown hair is smooth and relatively long. He has several tiny amethyst earrings on each ear.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Fighting. Flaws: Insane, Shy. Bonds: Rich, Family. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Justin Merton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +0, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: Bloodstone (60 gp). Blue quartz (13 gp). Tourmaline (60 gp). 1 Breastplate.


Social Check DCs


John Bradford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown tunic with black highlights, and long red pants that bunch up around his shoes, he is not a threatening figure. His long red hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Military, Enemies. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

John Bradford, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Shane Law, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries greatswords. He sports a long blonde beard, and similarly colored long hair. His gray eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Actor, who enjoyed hunting, Shane was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Shane Law, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)7 (-2) 9 (-1)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 13000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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