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NPC Generator

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Advanced [show]


Drogo Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is long and brown with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His green eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Drogo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drogo. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Antagonistic, Forgetful, Depressed. Bonds: Criminal record, Nature. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Huxley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Northcott, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his tan robe. He is portly but not overly obese. His white hair is kept up in a ponytail inside a wide-brimmed hat. His half smiles and blue eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Ernest Northcott, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)10 (+0) 5 (-3)15 (+2)
Skills Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2100 sp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Old masterpiece painting (400 gp). 1 Small steel mirror.


Social Check DCs


Henry Burton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his auburn hair well, parting it to the right. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: He got into the Butcher business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his painting dream.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Artistic. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Job. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Henry Burton, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)14 (+2) 8 (-1)9 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 9
Languages Common, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 12000 sp. Smoky quartz (40 gp). Malachite (8 gp). Eye agate (8 gp). Black opal (500 gp). 1 Minor magic item.


Social Check DCs


Justin Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is renowned for his bright black suits and hats. His hair is always cut to a buzz. His eyes are hazel and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Nature, Adventurer. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Justin Kimberley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kyle Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He has a slight overbite and is overall scrawny. His auburn hair is braided into rings. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Ugly, Secretive, Antagonistic. Bonds: Military, Adventurer. Occupation: Hunter

Voice: American accent

Attributes [hide]

Kyle Ramsey, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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