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Advanced [show]


Jocelyn Stapleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his longsword. His long red hair is drawn into a two foot long braid. He has several tiny topaz earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Bonds: Rich, Slave, Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Jocelyn Stapleton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 5 (-3)9 (-1) 14 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


William Colby, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing grey shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He wears his brown hair down. His violet eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Body Guard. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Shy. Bonds: Attractive, Slave, Military, Job. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

William Colby, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 17 (+3)17 (+3)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anselm Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a white and grey robe with the hood down. His blonde hair and beard is wavy and long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Anselm was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Miller job and began his own company from there.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Anselm Tyndall, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Gunter Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. He wears a deerstalker hat to hide his balding. This violet eyed northerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.

History: Gunter hails from a village terrorized by drow. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Enemies, Slave. Occupation: Navigator

Voice: American accent

Attributes [hide]

Gunter Emsworth, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +4

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Tenley, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He keeps his auburn hair in a flapper bob. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: He comes from a rich northern family. He moved out south to avoid the crime he committed. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Godfrey Tenley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)16 (+3) 17 (+3)11 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs

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