Adelard Hayes, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He carries with him a set of lances on his belt, each one with a ruby on the hilt. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of western immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Immigrant, Poor. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Gilbert Eastoft, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a blue shirt with thin green vertical stripes and tan pants, and is pretty ugly. He has blonde hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is mildly Human supremacist, though he does not identify as such. He can't help but pocket interesting objects he comes across
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Ugly, Racist, Disease. Bonds: Criminal record. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp.
Anselm Holton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple violet robe with grey stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his violet eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Body Guard, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Adelard Melancon, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). His small hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and wants to work out more often
Ideals: Justice, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp. Jasper (20 gp).
Simon Ramsay, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. His golden hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.
History: Simon was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. Some 8 years later his spouse died after the birth of his son. Heartbroken, Simon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To protect his home; and he is unsatisfied with his job
Flaws: Fearful. Bonds: Enemies, Job, In love, Guardian. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 29000 cp. 1 Silver holy symbol.
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