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NPC Generator

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Advanced [show]


Ernest Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears grey cloth garments or leather armor. His chestnut hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes; and to be a blacksmith again

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Ernest Oakes, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Balimaar Bradley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: The child of northern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Rich, Military, Immigrant, Nature. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Balimaar Bradley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Geoffrey Reed, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is physically well-built. His golden hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and to prove his worth to the world

Ideals: Disciplined, Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Reed, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 11 (+0)5 (-3)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Rolf Dudley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear white tank tops with green pants, marred by beers. His black hair is unkempt and raggedy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Enemies. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Rolf Dudley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His blue eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 11th year, his parents were killed by a giants raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants

Ideals: Logical, Fighting. Bonds: Enemies, Mentor. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Anthony Ainsworth, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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