Guy Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He carries a battered spear and tarnished kukri as well. He has done his best to style his blonde hair to look like a famous performer. His eyes are a pleasant gray.
Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He works hard and plays hard.
History: He was born on a small isolated farm. He has had some formal singing training, and achieved minor success. He now owns his own business.
Motivation: Many gnolls want him driven away; and he wants revenge against gnolls
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Nature, Job, Enemies. Occupation: Healer
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 47000 sp. White pearl (100 gp). Sardonyx (40 gp). 1 Minor magic item.
Everard Marston, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears black painted combat armor at almost all times. His blonde hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the south, but his parents moved at a very young age to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Brewer
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +5
Possessions: Just what you see.
Anthony Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. He sports a long brown beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sailor father left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business.
Ideals: Fighting, Justice, Extrovert. Flaws: Disease, Insomniac. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Peter Hamilton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His hair is short and silver. His green eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a ruthless business man, a trait he acquired from his mother.
History: When he was but 5 years old his parents immigrated from the south. A gifted student he started as a Carter, but he got bored and became a Knight. He has achieved small success as a Knight.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Artistic, Entrepeneur. Bonds: Poor, Attractive, Immigrant, Job. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Kody Copeland, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears baggy violet pantaloons and a grey scarf. He is an epitome of beauty. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Kody is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Kody lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Attractive, Family. Occupation: Miner
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee.
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