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NPC Generator

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Advanced [show]


Theodoric Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a pastel coat over a grey low-cut shirt, and a top hat upon his head. He has wavy black hair. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Theodoric Hayhurst, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)7 (-2) 15 (+2)8 (-1)
Skills Investigation +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 500 gp. Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


Hubert Hastings, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Jeweler. He has done his best to style his chestnut hair to look like a famous performer. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His mother raised him in a mountain cabin. A gifted student he started as a Layabout, but he got bored and became a Jeweler. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Addict. Bonds: Nature, Job. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Hubert Hastings, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Guy Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His golden hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Antagonistic, Secretive. Bonds: In love. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Guy Wallace, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Don Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His gray eyes dart from person to person.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Rich, Enemies. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Don Barney, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Godfrey Addington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful wizard made him what he is. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Mentor, Family. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Godfrey Addington, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)17 (+3) 18 (+4)15 (+2)
Skills Insight +6, Religion +5
Senses Passive Perception 14
Languages Common, Infernal, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Violet garnet (900 gp). 1 Climber’s kit.


Social Check DCs

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