Richard Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of spears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. He struck the Farmer job and began his own company from there.
Motivation: Wants to open a new tavern; and to prove his worth to the world
Ideals: Fighting, Optimist, Artistic. Flaws: Impulsive. Bonds: Job. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Arnold Prescott, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a simple black robe with tan stripes complete with hood. His tied-back hair is chestnut. He has gray eyes and a black hat with a tan feather.
Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Arnold was raised in a hard working conservative environment. Arnold was born on a far eastern island where he grew up under the tutelage of his mother, an expert Blacksmith. He left for the east, certain he would find work there.
Motivation: Expand his business.
Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Gerald Colby, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Brewer. He has a slight overbite and is overall scrawny. With bright red hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Brewer in town.
History: Born in a small village he learned the ways of the warrior from his father. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Brewer for hire.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Brewer
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Alexandrite (300 gp). Moss agate (8 gp). Hematite (8 gp).
Bertram Sharps, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is lengthy. His eyes are likewise green. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful wizard made him what he is. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it.
Flaws: Addict. Bonds: Rich, Attractive, Military, Mentor. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Roland Prescott, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his silver hair down. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.
History: Born in the south his family was never financially stable. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His spouse's relatives view him with great suspicion; and he's attracted to the pc
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Has a crush, Family. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 100 gp.
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