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NPC Generator

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Advanced [show]


Alexandre Ainsley, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a tan coat with green slacks. He carries with him a set of shortspears on his belt, each one with a opal on the hilt. He wears his white hair up. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Alexandre was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alexandre Ainsley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Nicholas Tatum, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His hair is silver and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Attractive, Criminal record, Slave. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Nicholas Tatum, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp.


Social Check DCs


Robert Clayton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy black pantaloons and a yellow scarf. His silver hair is unkempt and raggedy. His eyes, though not visible through his cowl, are brown.

Personality: Eccentric and domineering, Robert will drive conversation. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Robert Clayton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Everard Snape, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He wears a colorful flower in his black hair. His gray unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Everard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Flaws: Disease, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Everard Snape, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. Chrysoprase (40 gp). Red garnet (70 gp).


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has a white handlebar mustache and slicked back white hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Trym Barclay, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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