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NPC Generator

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Advanced [show]


Robert Astley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has brown hair. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west his family was never financially stable. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Dyer for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Philantrophist, Justice. Bonds: Poor, Job, Slave. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Robert Astley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 4 (-3)9 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Cory Tatum, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries whips. He wears a feathered hat to cover his moderate length blonde hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting, Impeccable, Joker. Bonds: Nature, Enemies. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Tatum, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Henry Harlow, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Layabout uniform, he is not a threatening figure. His chestnut hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Shy. Bonds: Job. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Henry Harlow, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Azurite (10 gp). Banded agate (10 gp). Red spinel (100 gp).


Social Check DCs


Hugh Cotton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. He sports a long golden beard, and similarly colored long hair. His eyes are likewise amber.

Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Hugh took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: Further expansion of business; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Impeccable, Fighting, Gifted. Bonds: Religious, Job. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Hugh Cotton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp. Jasper (50 gp). Aquamarine (600 gp). Carnelian (50 gp). Hematite (15 gp).


Social Check DCs


Richard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His long auburn hair reaches down to his waist. His violet eyes peer out from beneath his small blue hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Mayor, Richard learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Mayor like his mother before him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Richard Stansfield, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Bloodstone (20 gp). 1 Masterwork Light wooden shield.


Social Check DCs

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