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NPC Generator

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Advanced [show]


Godfrey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a yellow vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has done his best to style his white hair to look like a famous performer. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Navigator, who enjoyed hunting, Godfrey was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Impeccable, Logical. Bonds: Rich, Nature, Adventurer. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Godfrey Cholmondeley, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: Blue sapphire (500 gp). Lapis lazuli (8 gp).


Social Check DCs


Jocelyn Dumph, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a custom-built plate barding that's adorned with black lining and desert motifs, marred by beers. He wears his auburn hair up in a very large beehive style do. This gray eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Jocelyn Dumph, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hubert Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers blue and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. He keeps his black hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Hubert Springfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Moss agate (15 gp).


Social Check DCs


Hubert Eastoft, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man has a large green mantle and cape that has been intricately interwoven into his black robe. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a dull look in his blue eyes.

Personality: Hubert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: His father raised him in a mountain cabin. A gifted student he started as a Bookbinder, but he got bored and became a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Bonds: Religious, Nature, Job, Military. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Hubert Eastoft, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Rock crystal (80 gp). Onyx (80 gp).


Social Check DCs


Richard Harrington, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a brown costume with the symbols of luck on his torso. His whole body is exceptionally muscular. His blonde hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: He comes from a rich northern family. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Criminal record, Rich. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Richard Harrington, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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