Arnold Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his silver hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.
History: He was raised in a island tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Fighting, Athletic. Flaws: Ugly, Insomniac, Hedonist. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Anselm Everleigh, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.
History: Anselm was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Fighting, Joker, Persistence. Flaws: Impulsive. Bonds: Attractive. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp.
Lance Yardley, Male Human [Permalink]
Personal [hide]
Description: This western man is dressed in an above average manner. His clothes are grease stained in places. His auburn hair is still thick. His eyes are a pleasant violet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.
History: Born to a Baker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Persistence. Bonds: Attractive, Poor, Immigrant. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Lance Kinsley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fancy white suit, and a wedding ring on his left hand. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Sabotage a competitor; and wishes to resurrect an old love
Flaws: Fearful. Bonds: Attractive, In love, Job, Mentor. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Charles Ramsay, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his golden hair to look like a famous performer. He has blue eyes and a white hat with a tan feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can't help but pocket interesting objects he comes across
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Charles never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He has decided he is irredeemable; and doesn't want to be a glassblower and was forced into it by his family
Flaws: Antagonistic. Bonds: Criminal record, In love, Family. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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