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Advanced [show]


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His brown eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: He was raised in a island tribe. His druidic abilities were realized during a raid on his village. He then took over the family business and is one of the better Detective for hire.

Motivation: He's in love; and to unite with his brother

Ideals: Gifted. Bonds: Family, Nature, Job, Has a crush. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Gerald Sheldon, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Peridot (80 gp). Violet garnet (900 gp). Rock crystal (80 gp). 8 Acid flasks. 4 Alchemist’s fire. 3 Thunderstones.


Social Check DCs


Heward Oakley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Heward was born in the north. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Heward Oakley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Coral (100 gp). Malachite (15 gp). 1 Alchemist’s fire. 6 Acid flasks. 1 Alchemist’s fire.


Social Check DCs


Kody Emsworth, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of monstrous two handed axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long black hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Kody Emsworth, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 6 (-2)12 (+1)
Skills Animal Handling +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Diggory Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He is portly but not overly obese. His white hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Adventurer, Debt. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Tinley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Rose (50 gp). Azurite (8 gp). Red-brown spinel (120 gp). Rose (50 gp).


Social Check DCs


Frederick Willoughby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His auburn hair is unkempt and raggedy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Religious. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Frederick Willoughby, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Malachite (4 gp). Silver pearl (50 gp). Sard (30 gp).


Social Check DCs

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