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NPC Generator

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Advanced [show]


Gerard Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His chestnut hair, when down, is lengthy. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Gerard studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and a strong sense of loyalty to human people

Ideals: Opinionated, Logical, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Guard

Voice: German accent

Attributes [hide]

Gerard Wallace, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Frederick Warwick, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears brown leather gloves, a brown jacket, and tight pants. His left hand appears badly burned and disfigured. His moppish golden hair is in a traditional bowl cut. His thin eyebrows rest above his beady green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Mayor business at a young age. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Frederick Warwick, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 18 (+4)7 (-2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Simon Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white costume with the symbols of the four houses of cards on his torso. He has shaved his head bald. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Racist, Ugly, Greedy. Bonds: Family. Occupation: Mason

Voice: French accent

Attributes [hide]

Simon Wesley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has styled his red hair well, parting it to the right. His eyes, though not visible through his cowl, are violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Many goblins want him driven away; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Depressed. Bonds: Religious, Enemies. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Bertram Pinkerton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)11 (+0) 15 (+2)12 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2400 sp. 1 Average lock. 1 Good lock. 1 Hourglass.


Social Check DCs


Wymar Stanley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His skin is also unnaturally pale. His chestnut hair is thinning but still full. His amber unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Disease, Insane, Addict. Bonds: Nature. Occupation: Sailor

Voice: American accent

Attributes [hide]

Wymar Stanley, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)7 (-2) 18 (+4)14 (+2)
Skills Acrobatics +3, History +0
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Citrine (30 gp). Golden pearl (130 gp). Lapis lazuli (6 gp).


Social Check DCs

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