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Advanced [show]


Odo Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His auburn hair is cut short. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Spy in town.

History: Gifted from a young age, Odo studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Spy. He became a Spy soon after.

Motivation: He is unsatisfied with his job; and to be a marshal again

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Odo Kelsey, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)17 (+3) 10 (+0)8 (-1)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Moss agate (7 gp). Alexandrite (300 gp). Carnelian (20 gp). Rhodochrosite (7 gp).


Social Check DCs


Hugh Sherwood, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He has a small bristly mustache and wavy brown hair. His eyes are a pleasant gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Sherwood, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 17 (+3)7 (-2)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shane Branson, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is an epitome of beauty. He wears a deerstalker hat to cover his moderate length chestnut hair. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Professionalism. Bonds: Attractive, Poor, In love. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Branson, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Solid gold idol (200 gp).


Social Check DCs


Percival Graham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He has brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.

History: A powerful brothel owner made him what he is. In his 15th year, his parents were killed by a goblins raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Mentor, Enemies. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Graham, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)16 (+3) 12 (+1)16 (+3)
Skills Athletics +4, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp. Tiger eye turquoise (16 gp). 1 Minor magic item.


Social Check DCs


Anthony Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Knight like his mother before him.

Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Athletic. Flaws: Racist. Bonds: Job, Enemies, Religious, Adventurer. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Anthony Tindall, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Athletics +2, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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