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NPC Generator

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Advanced [show]


Peter Astley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man is wearing colorful clothing, dressed as a Shipwright. He wears his red hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the east. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Religious, Immigrant, Adventurer. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Peter Astley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 4 (-3)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Trey Palomarez, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He is portly but not overly obese. His long auburn hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.

Motivation: Someone believes him a fraud; and revenge

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Enemies. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Palomarez, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Masterwork Light wooden shield. 1 Darkwood Buckler.


Social Check DCs


Aldous Skelton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown feathered hat and brown clothes. His silver hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has passion for adventuring and risk

Flaws: Insane, Ugly. Bonds: Job, Rich, Adventurer. Occupation: Layabout

Voice: German accent

Attributes [hide]

Aldous Skelton, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Aquamarine (700 gp). Iolite (70 gp). Violet garnet (700 gp). Brown-green garnet (70 gp). 1 Minor magic item.


Social Check DCs


Odo Wharton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man dresses in brown turtlenecks beneath a pastel coat with blue slacks. His long auburn hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Adventurer, Odo learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Adventurer.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Odo Wharton, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gunter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Gunter Wilberforce, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)8 (-1) 7 (-2)16 (+3)
Skills Insight +0, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2700 sp. Alexandrite (400 gp). Deep green spinel (130 gp).


Social Check DCs

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