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Advanced [show]


Lance Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a yellow poncho over his likewise colored trousers and shirt. His white hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Lance Marleigh, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)14 (+2) 14 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Black pearl (500 gp). Red-brown spinel (50 gp).


Social Check DCs


Gerald Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears his blonde hair down. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to prove his worth to the world

Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Rich, Job. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Gerald Enfield, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 10 (+0)6 (-2)
Skills Intimidation +0, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Guy Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a slaver, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered dancing. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage; and he wants revenge against drow

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Mentor. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Guy Marleigh, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 7 (-2)16 (+3)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (200 gp).


Social Check DCs


Randal Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His white hair is greasy and uncared for. His amber eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Randal Stanley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 800 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Robert Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He carries with him a set of sais, each one with a opal on the hilt. He only wears one on his belt and the other on his back. With a patchy auburn beard and wild auburn hair. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Enemies, Immigrant. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Robert Alston, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)5 (-3)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 11000 cp. Citrine (20 gp). Silver pearl (150 gp). Tiger eye turquoise (7 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs

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