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NPC Generator

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Advanced [show]


Theobald Sheldon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting red shirt and pants. His brown hair and beard is wavy and long. He has gray eyes.

Personality: He dislikes all the random violence that takes place in the north. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Miner like his mother before him.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and further expansion of business

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Theobald Sheldon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Peter Warwick, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries bastard swords. His golden hair is braided into rings. This brown eyed easterner is not easily forgotten.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: He wants revenge against gnolls; and expand his business

Ideals: Fighting, Gifted. Flaws: Racist, Disease. Bonds: Job, Enemies. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Peter Warwick, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)9 (-1) 16 (+3)11 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright auburn hair and a scraggly beard. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and his religion dominates his actions

Ideals: Athletic, Professionalism. Bonds: Rich, Attractive, Religious. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Theodoric Walcott, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hugh Clinton, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Locksmith. His red hair is heavily combed to the right. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Job, Religious. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Hugh Clinton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Darkwood Shield.


Social Check DCs


Bertram Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his auburn hair down. He wears large thick round spectacles.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Bertram was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Flaws: PTSD. Bonds: Attractive, Religious, Nature, Rich. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Bertram Prescott, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Obsidian (15 gp). Iolite (30 gp). 1 Magnifying glass. 1 Silk rope.


Social Check DCs

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