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NPC Generator

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Advanced [show]


Miles Badger, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and likes to wear white tank tops with brown pants. His chestnut hair is singed and shortened. His amber eyes peer out from beneath his top white hat.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He struck the Laborer job and began his own company from there.

Motivation: A deep hatred of brigands; and to be a armorer again

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Enemies. Occupation: Laborer

Voice: German accent

Attributes [hide]

Miles Badger, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 10 pp.


Social Check DCs


Trym Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is braided into rings. He has amber eyes and a green hat with a grey feather.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: He feels that his past leaves him morally obligated to help; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Job, Criminal record. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Trym Astley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp. Jet (140 gp). Jasper (30 gp).


Social Check DCs


Solomon Ramsey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing the road beaten gear of a warrior. He has a white handlebar mustache and slicked back white hair. His hazel eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Sellsword, but he was a colossal failure. He then took over the family business and is one of the better Layabout for hire.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job, Has a crush. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Solomon Ramsey, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 10 (+0)17 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Heward Langston, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly sickles and clubs. His hair is auburn and curly. His eyes are gray and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Flaws: Ugly, Mundane, Hedonist. Bonds: Criminal record, Rich. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Heward Langston, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 4000 cp.


Social Check DCs


Gerard Davenport, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. His hair is long and chestnut with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: He was born in the south. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Immigrant, Nature, Enemies. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Gerard Davenport, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 15 (+2)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1800 sp. Star rose quartz (50 gp). Tourmaline (150 gp).


Social Check DCs

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