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Advanced [show]


Conrad Wentworth, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a violet coat over a pastel low-cut shirt, and a top hat upon his head. His white hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.

History: Conrad was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Bonds: Family, Criminal record, Adventurer, Has a crush. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Conrad Wentworth, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 70 pp. Rock crystal (80 gp). Obsidian (12 gp). Aquamarine (400 gp). 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Clerebold Tatum, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He is bald on top and has large black tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He then took over the family business and is one of the better Performer for hire.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Military, Job. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Clerebold Tatum, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Rich purple corundum (600 gp). Black pearl (400 gp). Golden pearl (40 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze, and sports empty pouches on his belt. His silver hair is smooth and relatively long. His brown unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Detective. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Ernest hails from a village terrorized by orcs. A freak accident while working with his Cook mother left him crippled. He struck the Detective job and began his own company from there.

Motivation: A deep hatred of orcs.

Flaws: Disease. Bonds: Rich, Job, Attractive, Enemies. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Tickle, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 10 (+0)17 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kody Denholm, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of death around his neck, and a scythe on his belt. He wears his brown hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: When he was but 7 years old his parents immigrated from the east. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Kody Denholm, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp.


Social Check DCs


Trym Tyndall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. He has a white handlebar mustache and slicked back white hair. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Tailor job and began his own company from there.

Motivation: He is wracked by social anxiety.

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Military. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Trym Tyndall, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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