Dean Richie, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His long chestnut hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.
History: When he was but 5 years old his parents immigrated from the west. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Tiger eye turquoise (14 gp). Amethyst (50 gp).
Cory Clapham, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a tight fitting yellow shirt and pants. His golden hair is unkempt and raggedy. His eyes, though not visible through his cowl, are green.
Personality: He will rave to anyone who will listen. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love; and he's attracted to the pc
Flaws: Ugly, Insane. Bonds: Poor, Has a crush, Nature. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp.
Hubert Gladstone, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Dilettante does. He has a long white beard with little hanging trinkets. He has green eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.
History: Hubert hails from a village terrorized by illithids. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job
Flaws: Shy, Fearful. Bonds: Job, Enemies, In love. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Bertram Bradley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Carter uniform. He wears a colorful flower in his red hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the west to a Carter, Bertram learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Carter. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Disciplined. Flaws: Addict, Shy. Bonds: Job, Attractive. Occupation: Carter
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 600 sp.
Odo Barclay, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a tan vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy chestnut beard and wild chestnut hair. His amber eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south his family was never financially stable. He worked as a nervous Guard and found it very stressful. He inherited the family business which he has now maintained for 9 years.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2200 sp. Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!