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NPC Generator

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Advanced [show]


Theobald Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He has a very tight haircut. His eyes are likewise brown. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Disease. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theobald Snowdon, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Athletics +1, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 12000 sp. 1 Antitoxin. 3 Alchemist’s fire.


Social Check DCs


Hugh Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports yellow clothing, slightly heavier than average wear. With bright silver hair and a scraggly beard. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Hugh Clayton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His silver hair is cut short. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Impeccable, Logical. Bonds: Poor, Attractive, Religious. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Gilbert Dumph, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)14 (+2) 4 (-3)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 7
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp.


Social Check DCs


Anselm Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy auburn hair. His eyes are hazel and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Emotional. Bonds: Attractive, Poor, Adventurer. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Wilberforce, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 14 (+2)6 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Thomas Ansley, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large red mantle and cape that has been intricately interwoven into his brown robe, he is not a threatening figure. He wears a colorful flower in his black hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: To end his boredom; and he feels threatened by others

Flaws: Addict, Shy, Fearful, Mundane. Bonds: Attractive. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thomas Ansley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 19000 cp.


Social Check DCs

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