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Advanced [show]


Raymond Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His brown hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Marshal, Raymond learned a great deal about his mother's area of expertise. When Raymond reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Marshal like his mother before him.

Motivation: Expand his business.

Ideals: Athletic, Optimist. Bonds: Attractive, Job, Military. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Raymond Clayden, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills History +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1200 sp. Solid gold idol (900 gp). Finely wrought small gold bracelet (20 gp).


Social Check DCs


Ernest Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small mountains village. He has chosen to use the inheritance that was left to him frivolously. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Insane, Antagonistic. Bonds: Nature, Rich, Job. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Weld, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp.


Social Check DCs


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a blue costume with the symbols of the sun god on his torso. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south to a Beggar, Gomory learned a great deal about his mother's area of expertise. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Flaws: Hedonist, Fearful. Bonds: Attractive, Family, Job. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Gomory Colby, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)7 (-2) 15 (+2)15 (+2)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Simon Altham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his chestnut hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Rich, Attractive. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Simon Altham, Male Human Fighter 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)9 (-1) 17 (+3)16 (+3)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ernest Pinkerton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. His long golden hair is drawn into a two foot long braid. He is baby faced.

Personality: Eccentric and domineering, Ernest will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Ernest was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert, Opinionated. Bonds: Attractive, Job, Adventurer. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Pinkerton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 500 sp.


Social Check DCs

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