Tim Rowley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple brown robe with red stripes complete with hood. He is bald on top and has large red tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Tim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Sage. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Family, Job. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Trey Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large yellow jacket. His skin is fair and his fingers are delicate and long. His brown hair is greasy and uncared for. His blue eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trey lived on a farm with his mother, near the main road leading to a nearby town. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist, Opinionated. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Nicholas Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is thinning but still full. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to work out more often; and doesn't want to be a miner and was forced into it by his family
Ideals: Persistence, Professionalism, Fighting, Athletic. Bonds: Family. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Violet garnet (400 gp).
Godfrey Ramsey, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. This violet eyed northerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Cook and found it very stressful. He has drifted from career to career and currently works as a Cook.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Religious. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 50 pp. Red garnet (130 gp).
Theodoric Burton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his black hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Theodoric has worked very hard to control his curse. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Disease, Insomniac. Bonds: Slave, Family, Attractive. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Freshwater pearl (10 gp). Bloodstone (40 gp).
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