Diggory Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He is dressed in an above average manner. He keeps his long chestnut hair kept up in a rat tail. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Marshal in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Diggory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Shy, Disease. Bonds: Attractive, Job, Rich. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp.
Henry Stafford, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing the road beaten gear of a warrior. His long brown hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.
Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Poor, Immigrant, Job. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 10 pp. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork Light wooden shield.
Everard Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.
History: He comes from a rich eastern family. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Manfred Barton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black costume with the symbols of his god on his torso. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Hunter profession.
History: Born in the east to a Barrister, Manfred learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Passionate. Bonds: Attractive, Job, In love. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp. Banded agate (7 gp). Deep blue spinel (1100 gp). Malachite (7 gp). 1 Minor magic item.
Randal Walcott, Male Human [Permalink]
Personal [hide]
Description: This southern man dresses like a well dressed Beggar does. His clothes are grease stained in places. He keeps his brown hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.
History: When he was but 8 years old his parents immigrated from the south. A gifted student he started as a Armorer, but he got bored and became a Beggar. He has drifted from career to career and currently works as a Beggar.
Motivation: He is unsatisfied with his job.
Flaws: Addict. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 4000 cp.
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