Charles Marley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.
History: He was born in the north. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Disease. Bonds: Slave, Attractive, Immigrant. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Richard Lindsay, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, violet cloak. He wears a wide-brimmed hat to cover his moderate length auburn hair. His violet eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sold as a small child to a slaver, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Richard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Bounty Hunter.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Athletic, Gifted. Bonds: Mentor, Job, Has a crush. Occupation: Bounty Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gomory Brixton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His auburn hair is singed and shortened. He has gleaming, smiling amber eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Painter business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Painter.
Motivation: To be a Body Guard again; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Fearful. Bonds: Job. Occupation: Painter
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 7000 cp.
Everard Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears white trousers with green and pastel striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His eyes are blue and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Everard was born the youngest of three triplets. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of his son; and he wants revenge against orcs
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Enemies. Occupation: Server
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. Smoky quartz (40 gp).
Peter Wordsworth, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, grey, dusty cloak. His black hair is braided into rings. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Lazy, Antagonistic, PTSD. Bonds: Adventurer. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!