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Advanced [show]


Trey Bradly, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Spice Merchant. He is bristling with hidden weapons, mostly spears and lances. His red hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trey was born with his mother's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Disciplined. Bonds: Job, Criminal record, Attractive, Family. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Trey Bradly, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)12 (+1) 15 (+2)4 (-3)
Skills Animal Handling +4, Intimidation -1
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Everard Carlyle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in black turtlenecks beneath a yellow coat with blue slacks. His brown hair is matted, messy, and big. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Rich, Adventurer. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Everard Carlyle, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dean Harlow, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears tan leather gloves, a tan jacket, and tight pants. His long auburn hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: A strong sense of loyalty to Human people; and regain custody of his daughter

Flaws: Disease, Racist, Forgetful. Bonds: Military, Family. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Dean Harlow, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)5 (-3) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +4

Possessions: 600 gp. Golden pearl (120 gp). White opal (800 gp). Rich purple corundum (800 gp). Star ruby (800 gp). 1 Half-Plate.


Social Check DCs


Gerald Payton, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His silver hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Herbalist like his mother before him.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Racist. Bonds: Poor, Adventurer, Job. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Payton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 15000 cp. Alexandrite (200 gp). Alexandrite (200 gp). Deep green spinel (110 gp). Freshwater pearl (8 gp).


Social Check DCs


Simon Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and carries hammers. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: Simon was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Fighting, Opinionated, Logical. Flaws: Ugly. Bonds: Family. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Simon Cholmondeley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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