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NPC Generator

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Advanced [show]


Bertram Van Es, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small desert village. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To prove his worth to the world; and revenge

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Bertram Van Es, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)16 (+3) 17 (+3)9 (-1)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dustin Ansley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with small hat. His golden hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Healer, who enjoyed hunting, Dustin was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Athletic. Flaws: Disease. Bonds: Job, Family, Nature. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Dustin Ansley, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)8 (-1) 10 (+0)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Moonstone (40 gp). Rich purple corundum (800 gp). Silver pearl (110 gp). 1 Minor magic item.


Social Check DCs


Justin Merton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His tied-back hair is golden. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Farmer, who enjoyed hunting, Justin was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Nature, Rich. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Justin Merton, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Simon Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His golden hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: Born in the north his family was never financially stable. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Wedgwood, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Alton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He wears his auburn hair up in a very large beehive style do. His blue eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and he has money and likes to spend it

Flaws: Terse. Bonds: Rich, Enemies, Military, Family. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Alton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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