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Advanced [show]


Kyle Skelton, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His black hair is smooth and relatively long. He has amber eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Marshal business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Sabotage a competitor; and his religion dominates his actions

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job, Religious. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Skelton, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 43000 sp. Eye agate (5 gp). Blue sapphire (800 gp). Tiger eye turquoise (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Digby, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. He carries with him a set of falchions on his belt, each one with a amber on the hilt. His red hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Joker. Flaws: Shy, Disease. Bonds: Rich. Occupation: Baker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Digby, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20 pp.


Social Check DCs


Tim Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His golden hair is singed and shortened. His blue eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Disciplined, Justice. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Tim Huckabee, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1300 sp.


Social Check DCs


Charles Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His auburn hair is still thick. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Charles Tewksbury, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 8 (-1)7 (-2)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Randal Upton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear black pants and tee shirts. His brown hair is knotted and matted. This green eyed easterner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of giants; and wants to open a new tavern

Ideals: Joker, Justice, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Upton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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