Miles Elton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears baggy blue pantaloons and a grey scarf. His feathered hat is riddled with cuts and holes. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Miles was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge; and he uses money and sex appeal to get what he needs
Ideals: Joker, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 sp. Zircon (20 gp). Citrine (20 gp). Tourmaline (100 gp). Onyx (20 gp).
Kyle Chester, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His moppish brown hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Kyle was raised in a hard working conservative environment. He worked as a nervous Detective and found it very stressful. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Kyle never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found
Ideals: Disciplined. Bonds: Family, Job, In love, Religious. Occupation: Detective
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 70 pp.
Geoffrey Gyula, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He likes to wear brown tank tops with white pants. His black hair is unkempt and raggedy. His blue eyes peer out from beneath his deerstalker brown hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Stylist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp.
Lance Beitz, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. His auburn hair, when down, is lengthy. His blue eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants to get laid
Ideals: Artistic. Bonds: Attractive, Has a crush, Criminal record, Slave. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 5000 cp.
Don Soames, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a top hat to cover his moderate length silver hair. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of drow once and for all.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is content; and balancing his hectic life and new shoemaker responsibilities is difficult
Flaws: Ugly, Mundane. Bonds: Poor, Enemies, Job. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 4 Tanglefoot bags.
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