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Advanced [show]


Godfrey Home, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of the sun god around his neck, and a falchion on his belt, he is not a threatening figure. His hair is short and white. His brown eyes are passionate and lively.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Godfrey was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Carpenter.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Fighting, Impeccable. Bonds: Military, Job, Attractive. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Godfrey Home, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)17 (+3) 16 (+3)17 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Darby, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Justice. Bonds: Poor, Attractive, Criminal record. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Gomory Darby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Balimaar Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his brown hair in a pixie cut. His eyes are green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.

History: Born in the north to a Architect, Balimaar learned a great deal about his father's area of expertise. A gifted student he started as a Mason, but he got bored and became a Architect. He inherited the family business which he has now maintained for 7 years.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Fighting, Athletic, Justice. Flaws: Mundane. Bonds: Job. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Balimaar Kendall, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 9 (-1)12 (+1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Obsidian (15 gp). Sard (60 gp). Deep blue spinel (700 gp).


Social Check DCs


Ernest Budd, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying brother.

Motivation: He has money and likes to spend it; and he wants to get laid

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Ernest Budd, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 6 (-2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Paxton, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey costume with the symbols of death on his torso. He is muscular with a powerful set of arms. He wears his red hair up in a very large beehive style do. His violet eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He is afraid of women and trembles around them

History: The child of a Dyer, who enjoyed hunting, Diggory was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business

Flaws: Antagonistic, Shy. Bonds: Nature, Job, Criminal record. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Diggory Paxton, Male Human Fighter 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 60 pp. Tiger eye turquoise (10 gp). Eye agate (10 gp). Alexandrite (600 gp).


Social Check DCs

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