Cory Deighton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His fierce blue eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the west to a Cartwright, Cory learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Cartwright and occasionally as a mercenary.
Motivation: Obtaining odd cultural Human artifacts is his passion; and doesn't want to be a cartwright and was forced into it by his family
Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer, Family. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Bernard Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He sports a long auburn beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Weaver.
Motivation: He has a crush on the local Guard; and further expansion of business
Bonds: Job, Military, Rich, Nature, Has a crush. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Peridot (50 gp).
Theobald Trollope, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. He sports a long black beard, and similarly colored long hair. His ears are large.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.
History: He got into the Shoemaker business at a young age. He helped his mother out around the business and became quite the natural. He has achieved small success as a Shoemaker.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Shoemaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Tim Wharton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with small hat. With a patchy silver beard and wild silver hair. His green eyes peer out from beneath his small yellow hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He has never given up on his painting dream.
Motivation: To clean up the streets; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Bonds: Military, Slave, Guardian. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Lance Springfield, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly black, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He was granted martial powers by his dying brother.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Fighting, Gifted, Persistence. Flaws: Hedonist, Fearful. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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