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Advanced [show]


Dean Remington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his golden hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He wants revenge against illithids; and revenge

Ideals: Athletic, Professionalism, Gifted. Bonds: Adventurer, Enemies. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Dean Remington, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Gerard Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He has no hair. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Hedonist. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Gerard Lindsey, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gunter Wharton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. His auburn hair is long and unkept. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Addict, Racist. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Gunter Wharton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Auran
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Clerebold Reid, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Reid, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 16 (+3)8 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Richard Beitz, Male Human [Permalink]

Personal [hide]

Description: This western man is typically in his Stableman uniform. His clothes are grease stained in places. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Tanner, but he got bored and became a Stableman. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to be a tanner again

Flaws: Hedonist, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Richard Beitz, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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