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NPC Generator

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Advanced [show]


Bernard Cooper, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by sweets. He wears his golden hair up. He has several tiny emerald earrings on each ear.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small desert village. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Bernard Cooper, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Bertram Burton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses like a well dressed Bellfounder does. His brown hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He is an amazing painter.

History: The child of western immigrants he idolized his mother. Bertram was born on a far western plains where he grew up under the tutelage of his mother, an expert Bellfounder. He now owns his own business.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he wants to get laid

Ideals: Gifted. Bonds: Job, Has a crush, Immigrant. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Bertram Burton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His golden hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gerard was born the youngest of three triplets. His childhood dream was to be a Detective, but he was a colossal failure. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern

Flaws: Antagonistic, Impulsive. Bonds: Family, Job. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Gerard Ogden, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Clerebold Tickle, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean green cloak covering his clean studded leather. His long golden hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted martial powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Mentor, Religious. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Clerebold Tickle, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Richard Soames, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears light armors faded through time and improper care. He wears his hair in dreadlocks. His amber eyes dart from person to person.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.

History: When he was but 4 years old his parents immigrated from the east. In his 16th year, his parents were killed by a brigands raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud.

Ideals: Professionalism. Bonds: Enemies, Immigrant. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Richard Soames, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)7 (-2) 17 (+3)11 (+0)
Skills Medicine +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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