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Advanced [show]


Norman Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of death on his torso, and sports empty pouches on his belt. His golden hair is long and unkept. His eyes are amber and he is always smoking a pipe.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Norman Staurheim, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)7 (-2) 13 (+1)17 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 11000 sp. Silver ewer (60 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Simon Shipley, Male Human [Permalink]

Personal [hide]

Description: This man wears a black tunic with blue highlights, and long violet pants that bunch up around his shoes, and sports empty pouches on his belt. He wears his blonde hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Simon Shipley, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Red-brown spinel (40 gp). 1 Half-Plate.


Social Check DCs


Miles Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Miles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Impeccable. Bonds: Rich, Attractive, Slave, Religious. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Miles Barlow, Male Human Fighter 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 3000 sp. Blue quartz (12 gp). Rich purple corundum (1100 gp).


Social Check DCs


Gerard Oakley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, yellow cloak. With a patchy blonde beard and wild blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Shepherd business at a young age. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Job, Criminal record, Adventurer. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Gerard Oakley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)10 (+0) 19 (+4)15 (+2)
Skills Medicine +6, Stealth +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 10000 sp. 1 Buckler.


Social Check DCs


Manfred Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a small bristly mustache and wavy silver hair. His eyes are blue.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.

History: The child of southern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south.

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Manfred Sherwood, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 16 (+3)6 (-2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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