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NPC Generator

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Advanced [show]


Bertram Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his chestnut hair in a pixie cut. His blue eyes peer out from beneath his small black hat.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east to a Adventurer, Bertram learned a great deal about his father's area of expertise. A gifted student he started as a Doctor, but he got bored and became a Adventurer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and he is content

Ideals: Philantrophist. Flaws: Hedonist, Shy, Mundane. Bonds: Job. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Bertram Skelton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Conrad Tickle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is white, silky, and of moderate length. His green eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Stableman. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: To be a Glassblower again.

Bonds: Adventurer, Attractive, Job, Rich, Slave. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Conrad Tickle, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Red spinel (40 gp). Azurite (13 gp). White pearl (40 gp). 1 Minor magic item.


Social Check DCs


Gunter Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His white hair is matted, messy, and big. His brown eyes peer out from beneath his feathered black hat.

Personality: He likes to make people angry or surprised. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants a kiss; and he has a crush on the local miner

Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Guardian, Has a crush. Occupation: Server

Voice: Rolls R's

Attributes [hide]

Gunter Kendal, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Reynard Darby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he sports green clothing, slightly heavier than average wear. He wears his golden hair down. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Cartwright mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: He's in love; and a strong sense of loyalty to human people

Flaws: Shy, Racist, Disease, Addict. Bonds: Has a crush. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Reynard Darby, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Rolf Berkeley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears light armors faded through time and improper care. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes peer out from beneath his feathered blue hat.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Military. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Rolf Berkeley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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