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NPC Generator

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Advanced [show]


Geoffrey Easton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, brown cloak. He is an epitome of beauty. He has a small bristly mustache and wavy red hair. His amber eyes peer out from beneath his feathered brown hat.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Geoffrey Easton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 2 Tanglefoot bags.


Social Check DCs


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a desert tribe. Cursed with vampirism at a very young age, Ernest has worked very hard to control his curse. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Logical. Flaws: Insane, Depressed, Disease. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Ernest Birkenhead, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)13 (+1) 9 (-1)12 (+1)
Skills Perception +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Diggory Vance, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His brown hair is braided into rings. His hazel eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: Born in the east his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Diggory Vance, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)6 (-2) 8 (-1)15 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 48000 sp.


Social Check DCs


Bernard Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple violet line shooting up and back down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is lengthy and is close to two feet long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Bernard was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home.

Flaws: Shy. Bonds: Attractive, Guardian, Job. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Bernard Whitby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Insight +5, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Robert Roscoe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Fortune-teller. With bright auburn hair and a scraggly beard. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Revenge.

Bonds: Job, Attractive, Family, Religious, Enemies. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Robert Roscoe, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs

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