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NPC Generator

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Advanced [show]


John Barney, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane, Emotional. Bonds: Poor, Nature. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

John Barney, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Wymar Walpole, Male Human [Permalink]

Personal [hide]

Description: This man sports black clothing, slightly heavier than average wear, and sports empty pouches on his belt. His brown hair is braided into rings. His blue eyes peer out from beneath his deerstalker black hat.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Racist, Antagonistic. Bonds: Job, Poor. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Wymar Walpole, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)8 (-1) 7 (-2)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 4 Antitoxin. 1 Smokesticks. 2 Holy water.


Social Check DCs


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with red socks and a vest with buckled shoes. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is long and brown with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. He has amber eyes.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Joker. Flaws: Impulsive, Insane. Bonds: Nature, Religious. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Robert Marlee, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heward Eastoft, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. His golden hair and beard is wavy and long. His eyes are a pleasant green.

Personality: He exudes charisma. He is a tour de force of persuasion. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Heward studied abroad. After coming to the age of reason, Heward took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Gifted, Logical. Flaws: Hedonist. Bonds: Poor, Attractive. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Heward Eastoft, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his brown hair well, parting it to the right. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: A rival would like him out of the picture.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Criminal record. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Theobald Walpole, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Celestial, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs

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