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NPC Generator

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Advanced [show]


Wymar Clifford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His broad hat is riddled with cuts and holes. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Wymar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted. Flaws: Ugly, Addict, Disease. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Clifford, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Raymond Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is golden and curly. His eyes are likewise brown. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Attractive, Nature, Slave, Adventurer. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Raymond Hayley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 17 (+3)18 (+4)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Robert Camden, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his right hand. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, In love, Religious, Adventurer. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Robert Camden, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Miles Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple tan robe with white stripes complete with hood. With a patchy chestnut beard and wild chestnut hair. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Joker. Bonds: Adventurer, Military, Criminal record. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Miles Hayden, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Smokesticks.


Social Check DCs


Richard Jacobs, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a red coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His whole body is exceptionally muscular. His red hair is lengthy. He has gleaming, smiling blue eyes.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small island village. A gifted student he started as a Adventurer, but he got bored and became a Navigator. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Immigrant, Job, Nature. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Richard Jacobs, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Gold dragon comb with red garnet eye (900 gp). Sapphire pendant on gold chain (600 gp).


Social Check DCs

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