Heward Carlisle, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a grey suit. His black hair is cut short. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Slave Trader business at a young age. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Heward's mother didn't care for him much, and the feeling was mutual. He has worked as a Slave Trader like his mother before him.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Slave Trader
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Rose (20 gp). Rock crystal (20 gp). Bloodstone (20 gp).
Diggory Stapleton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright blue suits and hats. He wears a deerstalker hat to cover his moderate length silver hair. His violet eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Armorer in town.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved out south to avoid the crime he committed. He then took over the family business and is one of the better Armorer for hire.
Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Criminal record, Has a crush. Occupation: Armorer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Godfrey Lancaster, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the south. He believes the world needs to unite to get rid of gnolls once and for all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and revenge
Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Barrister
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 1700 sp. 1 Superior lock. 1 Average lock.
Alexandre Myerscough, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His hair is brown and very short. His eyes are a pleasant gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Bonds: Attractive, Immigrant, Adventurer, Mentor, Family. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Kyle Browning, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a blue collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His red hair has been sun bleached extensively. He has gray eyes and a blue hat with a white feather.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Mundane. Bonds: Has a crush, Job, Debt. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Hourglass. 1 Magnifying glass.
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