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NPC Generator

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Advanced [show]


Dean Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. He wears a top hat to hide his balding. His eyes are green and catlike.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: Dean was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Dean Cholmondeley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 7000 cp. Peridot (30 gp). Golden yellow topaz (500 gp).


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a green scarf. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the north. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Job, Poor. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Walcott, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Cory Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears tan trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His blonde hair is thinning but still full. His eyes, though not visible through his cowl, are hazel.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Selfish, Antagonistic. Bonds: Enemies, Religious. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Cory Sherwood, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 600 sp. 1 Magnifying glass. 1 Superior lock. 1 Climber’s kit.


Social Check DCs


Don Acton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is long and unkept. His eyes are amber and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Seamstress profession.

History: Gifted from a young age, Don studied abroad. After coming to the age of reason, Don took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a fisher and was forced into it by his family

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Family, Religious. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Don Acton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 18 (+4)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 45000 sp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Roland Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly spears and greatswords. He keeps his long auburn hair kept up in a rat tail. His eyes, though not visible through his cowl, are green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: Born in the west to a Map Maker, Roland learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Job. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Roland Kensley, Male Human Fighter 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 14 (+2)9 (-1)
Skills Insight +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 20 pp. Malachite (12 gp).


Social Check DCs

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