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NPC Generator

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Advanced [show]


Drogo Abram, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered rapier and tarnished shield as well. His hair is short and white. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Criminal record. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Drogo Abram, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Black opal (1100 gp). 1 Minor magic item.


Social Check DCs


Justin Cromwell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear green tank tops with yellow pants. His blonde hair is thinning but still full. He has several tiny sapphire earrings on each ear.

Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich western family. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Logical. Flaws: Impulsive, Ugly. Bonds: Rich, Enemies. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Cromwell, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 7 (-2)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp. Deep green spinel (110 gp).


Social Check DCs


Gerald Alton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. During his travels, Gerald and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gerald discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gerald fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Family, Guardian. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Gerald Alton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 17 (+3)18 (+4) 11 (+0)7 (-2)
Skills Religion +6, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Halfling, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Clerebold Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is bald on top and has large white tufts of hair around his ears. His green eyes peer out from beneath his feathered black hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Jeweler, but he got bored and became a Slave Trader. He became a Slave Trader soon after.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new slave trader responsibilities is difficult

Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Job. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Clerebold Dudley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2200 sp.


Social Check DCs


Ralf Blackwood, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. His long golden hair is drawn into a two foot long braid. His violet eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Cook profession.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Cook, but he was a colossal failure. He has drifted from career to career and currently works as a Body Guard.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Ralf Blackwood, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Nature +5, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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