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NPC Generator

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Advanced [show]


Chad Allerton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is long and red with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He has gray eyes and a brown hat with a green feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Chad has worked very hard to control his curse. He has never given up on his painting dream.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Cynical, Disease. Bonds: Immigrant. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Chad Allerton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 5 (-3)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Kyle Leighton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: He was born in the north, but his parents moved at a very young age to the west. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Human people; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Fearful, Mundane, Racist. Bonds: Immigrant. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Leighton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 10 (+0)5 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp.


Social Check DCs


Aldous Merton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and usually wears his black robe and has his quarterstaff always slung over his shoulder. His skin is also unnaturally pale. His blonde hair is lengthy and is close to two feet long. His blue eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Extrovert, Logical. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Merton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 6 (-2)13 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. He has a dull look in his brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theobald took refuge in the old dungeon and found the beat up dagger and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Emotional, Insane. Bonds: Poor, Criminal record, Nature. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Hadley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)18 (+4) 13 (+1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Auran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Henry Dudley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is long and auburn with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His blue eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to share knowledge with the world

Ideals: Artistic, Logical, Fighting. Bonds: Attractive, Poor. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Henry Dudley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 15 (+2)7 (-2)
Skills Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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