Balimaar Stanton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He has a slight overbite and is overall scrawny. He has a long silver beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 14000 cp. Tiger eye turquoise (4 gp).
Richard Harper, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His Stetson hat is riddled with cuts and holes. His hazel eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and to clean up the streets
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Guardian, Nature. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3 Acid flasks.
John Bradford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His long red hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: To be a Stylist again; and wants to open a new tavern
Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Job. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Red garnet (100 gp). Rose (60 gp). Jasper (60 gp).
Shane Willoughby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized tan coat. His chestnut hair is cut short. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and find a way to reverse the transformation of his brother
Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor. Occupation: Shoemaker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Everburning torch. 1 Everburning torch. 8 Acid flasks.
Shane Walpole, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man wears a faded coat and loose pants complete with wide-brimmed hat. His black hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.
History: Shane was born with his mother's beautiful face. His first spouse was a Sculptor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality.
Ideals: Athletic, Philantrophist. Bonds: Attractive, Adventurer, Family. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
