Alexandre Perry, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his yellow robe and has his halberd always slung over his shoulder. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are blue.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.
Motivation: He has comitted a past crime that haunts him to this day; and his spouse's relatives view him with great suspicion
Ideals: Joker. Bonds: Family, Immigrant, Nature, Criminal record. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 4 Alchemist’s fire. 2 Antitoxin. 2 Antitoxin.
Randal Braxton, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a violet tunic with blue highlights, and long tan pants that bunch up around his shoes. He has wavy golden hair. His eyes are likewise green.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Priest. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Flaws: Insomniac, Disease. Bonds: Job, Rich, Religious. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1700 sp. 1 Small steel mirror. 1 Good lock.
Norman Everly, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, red, dusty cloak. His hair is golden and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is skeptical of what others tell him and is slow to trust.
History: The child of a Spice Merchant, who enjoyed hunting, Norman was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Theodoric Stansfield, Male Human [Permalink]
Personal [hide]
Description: He wears tan trousers with black and brown striped suspenders. He wears various colorful collared shirts. His black hair is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady brown eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Adventurer, Religious. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Raymond Sherwood, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his long brown hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Raymond lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Hedonist. Bonds: Family, Adventurer. Occupation: Assassin
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp. 1 Masterwork Heavy wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!
