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NPC Generator

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Advanced [show]


Cory Berkeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Fisher does. He wears his black hair up. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He became a Fisher soon after.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Cory Berkeley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)18 (+4) 13 (+1)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1 Disguise kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Balimaar Brady, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: Balimaar was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Insomniac, Antagonistic, Insane. Bonds: Attractive. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Brady, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Lance Brent, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His brown hair is long and unkept. He has a dull look in his green eyes.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Lance Brent, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 6 (-2)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hubert Weston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is dressed in a clean green cloak covering his clean studded leather. He has a hunchback. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. Now he works as a painting tutor during his time off.

Motivation: Wants to work out more often.

Ideals: Professionalism, Athletic. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Hubert Weston, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Dumph, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Barrister. His black hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Trym's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature, Rich. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Trym Dumph, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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